ITX Prophet series four: 14nm graphics card first bomb, Dylan constant RX 480 public version of ITX installed test


Now Acai NCASE M1 ITX mainframe is mainly used in the living room while watching TV. It is basically equivalent to a bare bone barebone. Basic hardware configuration can refer to the previous post.

Test configuration as shown:

After the release of the GTX 1080/GTX 1070 based on Pascal's Pascal core in TSMC's TSMC 16nm process, the world is looking at what AMD is using to counter nuclear warfare yellow's new tactical nuclear weapons. Will the mother's Polaris card core be able to fight back?

Surprisingly, AMD at the Taipei Computer Show in June was the first to officially launch a dessert-grade graphics card based on Polaris architecture: RADEON RX 480. The X 480 still uses the GCN architecture, improved to version 4.0, with floating point performance exceeding 5 TFLOPs. With the 14nm FinFET manufacturing process, of course, the energy consumption ratio is also greatly improved, and the average performance per watt can be improved by 70% compared with the previous generation R9 series. This is of course the power consumption bonus brought by the new architecture.

Its imaginary enemy is not the GTX 1070 with its price high, but Pascal's core dessert card, the GTX 1060. So what is the actual performance of this video card, can not reach the level of VR Ready previously advertised? Of course, the performance of the GTX 1060 because Ah Cai must first complete the next GTX 1070 test, so temporarily need to be postponed. It is estimated that Aunt Zhang's value friends want to see the RX 480 non-public war GTX 1060 non-public, it should be Ah Caixia The next original content.

Sapphire and Dylan are actually the same into the same home, Jingdong's Dylan RX480 off the shelf, or to the sapphire card, the card is the same.

This time, Ah Cai started with the RADEON RX 480 public version of Dylan's entrants, and experienced the real strength of this mid-range graphics card from AMD's high-flying Polaris architecture. Experience this piece of GCN 4.0 architecture, AMD FreeSync technology, GF's latest 14nm Fab process technology and glorious all-in-one Polaris Polaris10 chip shines the power of the northern sky.

Unpacking and graphics technology details

The packaging box is very small and can clearly see the pattern of the public version of the card OTES. With the fierce competition in the market, manufacturers will no longer use exaggerated over packaging, but take a simple route.

The back of the box is a technical introduction, AMD LiquidVR technology, FreeSync synchronization technology, GCN 4.0 architecture, Vulkan API, AMD VSR super-rendering technology and so on.

The Dylan Everex RX 480 public appearance has no surprises. I believe that this generation of AMD public version cards with the same R9 Fury/Nano appearance has been seen in countless evaluations and news.

RX 480 public version uses OTES radiator. This kind of radiator is called full-closed centrifugal pumping type. Its advantage is that it draws air from a turbo fan, guides it through a closed fairing, and heat exchanges at high speed when it blows through the cooling fins. Discharge directly to the outside of the chassis. The heat generated by the graphics card has a very slight impact on the environmental temperature of the chassis and is not easily affected.

Compared to the public version of OTES heat dissipation, non-public version of the card generally adopts open-type heat sink with direct blowing structure. The size and shape of the open-type heat dissipation fins are not limited, so the theoretical heat dissipation effect is very good. But for these reasons, it is very dependent on the ambient temperature. The open radiator will discharge all the heat generated by the graphics card in the chassis, which will cause the environment of the chassis to heat up and the environment will heat up and then react to the radiator. If there is no effective chassis air duct support, the heat dissipation effect will be greatly reduced.

It is terribly scary to emit huge amounts of heat inside the chassis. Almost all high-end public graphics cards use the OTES heatsink without exception. This is obviously a matter of careful consideration because the public version of graphics card is supplied to OEMs such as Dell, HP, and Lenovo. , Brand chassis cooling air duct is not good for high-end DIY chassis, and if the user chooses to configure multi-card crossfire, then OTES radiator is almost the only choice, or if you choose open radiator, then the heat between the graphics card will be mutual Interference, very detrimental to the brand's independent graphics card to maintain temperature control.

OTES does have its drawbacks, which are mainly reflected in the full load of the graphics card. Centrifugal fans are usually small in diameter, requiring a high speed to generate enough air volume when the graphics card is fully loaded. The high speed will inevitably increase the noise. Under the environment where consumers are paying more and more attention to silence, the manufacturers have to restrict the speed at full load, which will eventually result in a high full load temperature.

The RX 480 public version still does not have a standard backplane this time. We can see that the actual video card PCB has only three-quarters of the graphics card length.

The remaining quarter of the aluminum alloy heat sink bottom case, which extends into the RX 480 graphics card, as the auxiliary cooling of power and video memory.

Installation test

The Dylan RX 480 8G Public Edition features excellent chassis compatibility.

The card is only 24.4 centimeters long and can fit into more than half of the ITX chassis.

Since the RX 480 version uses OTES heat dissipation, there is no need to worry about the air duct affecting the CPU and power dissipation when the graphics card is fully loaded.

Thanks to the RX 480, there is no requirement for CPU cooling and chassis air ducts, so Ah Cai can use OTES+240 water-cooled to assemble an ITX small steel gun platform.

The volume is 16cm x 32cm x 24cm and the volume is 12.6L.

RX 480 Actual Power and Power Requirements

With memory, video interface and power supply, the entire card consumes 150W

The actual test, with i7-6700K, 3200 C15 16G memory, Dylan RX 480 standby power 58 watts

The actual test, with i7-6700K, 3200 C15 16G memory, Dylan RX 480 running 3DMark power consumption 206 watts

With i7-6700K, 3200 C15 memory, the measured game full load power consumption less than 239 watts.

Video output IO interface

The Dylan RX 480 public graphics card provides 4 interfaces, 3 DP 1.3/1.4 and 1 HDMI 2.0b.

AMD gave up on the DVI interface, which is not aggressive. Because the DVI interface does not support VR, does not support gaming high refresh rate, does not support FreeSync synchronization technology, nor does it support 4K resolution.

Therefore, it is only natural to abandon this old video interface that has been virtually declared dead. The display also needs to be upgraded and replaced with the video card hardware.

Graphics Core Parameters and Crimson Display Drivers

This article tested using the AMD Crimson 16.7.2 driver and reportedly corrected the problem of overpowering the RX4 80 PCIe. This brought another problem, because strictly limiting the TDP of the RX 480 graphics card, resulting in a slight drop in performance by 5%, the end of July AMD has updated the AMD Crimson 16.7.3 driver, the rise of Tomb Raider in the performance of RX 480 3D In games such as games, the optimization of 10% is improved, because it is necessary to seize the time to complete the relationship of GTX 1070 measurement work, and there is no way to retest the 16.7.3-driven results.

Hardware and software version information can be viewed in the Crimson Drive Control Center.

The Dylan RX 480 supports AMD FreeSync synchronization technology. When the display is also supported, the AMD FreeSync synchronization technology can be fully enabled by turning on the vertical sync and FreeSync + Display FreeSync at the same time.

3D Benchmark Performance Test Graphics Test - New 3DMark

The 3Dmark series is a video card testing software produced by Futuremark, and it is a software that has a benchmark in the industry and consumers' minds. The new version of 3DMark takes the four major operating systems of Windows, Windows RT, iOS, and Android across desktops and mobile devices. The results on different platforms can also be directly compared.

The new version of 3DMark consists of Ice Storm, Cloud Gatem, Sky Diver, Fire Strike, Fire Strike Extreme, and Fire Strike Ultra, a newly added 4K game performance test. It consists of six tests: "Mobile Devices and Entry Level Computers." Home computers "High-performance gaming computers" "Multi-GPU systems and overclocking computers" and "4K gaming computers."

Dylan RX 480 public version of the graphics card in addition to the GTX 1060 2000 yuan, the new 3DMark performance is the strongest, compared with 2499 price GTX 970 non-public video card performance slightly better, the problem is with the nuclear bomb Huangjia anti-position How does the GTX 1060 compare to it? But Ah Cai now really does not have GTX 1060. The next time we give people the opportunity to buy GTX 1060 I test again - the configuration of the current installed for colleagues is GTX 950 flames Ares X I will talk nonsense?

Fire Strike Ultra is a test of 4K performance, this level of testing has exceeded the RX 480's power range.

Graphic Test - 3DMark11

3DMark 11 is the world's most popular computer performance benchmarking software. 3DMark 11 is a test software designed to measure the efficiency of PC games. It can use all the new features of DirectX 11, including Tessellation, Compute Shader, and Multi-threading. ). Because it is trusted by global gamers and can give accurate and fair test results, 3DMark 11 is the best way to test DirectX 11 with consistency and reliability while approximating the game load. However, 3DMark 11 is generally considered to be beneficial for NVIDIA graphics cards because it introduces NVIDIA's exclusive PhyX physics engine support.

In the 3DMark 11 P-mode test, the Dylan RX 480 performs better than the 2499 390X graphics card and the GTX 970 graphics card. But who wins with the GTX 1060? This I do not believe it will not be said

SteamVR Benchmark

The Dylan RX 480 is VR Ready, capable of performing the performance of HTC Vivo and RF VR headband displays.

Direct X 11 Game Test Game Test - GTA 5 Grand Theft Auto 5

This is the latest work of the Grand Theft Auto series, produced by Rockstar North and released by Rockstar Games. The game uses a new version of the Thunder Engine (RAGE Engine). Los Angeles is a city in Los Angeles and Southern California where the story of the game takes Los Angeles, which is modeled after Los Angeles and its surrounding areas. The production unit photographed more than 250,000 related photos and studied population surveys and car sales data to build the world of games.

The Grand Theft Auto series has always been a well-known action adventure game with gangster life as its background. The protagonist can't escape from the underworld. The game elements in the GTA5 will be enhanced, and the more open and free world will be added. The story-driven, task-based gameplay and multiplayer mode will be adopted. The story theme focuses on Southern California, where money never sleeps. This work is the most dynamic and most diversified open world ever, and Grand Theft Auto 5 combines new storytelling and gameplay as players can repeatedly enter the lives of three characters. The story of all the contents together.

In the GTA 5 Benchmark benchmark, the Dylan RX 480 did not perform as well as the 390X and GTX 970.

Sorcerer 3: Wild Hunting

Sorcerer 3: Wild Hunt is 2015's best RPG, also known as Quint 3, and the latest DLC is Blood and Wine, which was sold for only $73 during Summer's Summer Sale.

"Wizard 3: Wild Hunting" will be the last of the trilogy series. The story will have a grand finale, but it is not the final work of the "Wizard" series. This game uses the latest REDengine3 engine production, players can explore in a seamless world, the use of non-linear plot settings, the overall scale is 30 times the previous work. Together with realistic character settings, fascinating stories, and an open environment where players can freely navigate without having to load, we will take the game experience to a new level, giving players a more realistic experience and completeness. Full sense of substitution.

"Wizard 3" is a very graphic game. Even a high-end graphics card such as the GTX 980 barely feeds it. At the same time, the default A card performance in the game is obviously inferior to that of the N card in the same level. As a game developed using NVIDIA Gameworks technology, it is destined to be more thorough optimization of the N card. Gameworks effects incorporate tools such as PhysX, TXAA, surface subdivision, HBAO+, FlameWorks, and FaceWorks, which greatly simplifies the development process. Plus, Gameworks does not develop source code. Developers who want to access the source code must be authorized by NVIDIA. As an industry competitor, AMD will never have the opportunity to use the technology provided by Gameworks, and developers of "Wizard 3" have said that they can't optimize the code for AMD graphics cards. It is recommended that A card users have better turn off Gameworks special effects.

For fair comparison of the A card and N card, close the Hairworks in the test setup.

In the FPS average frame record for the Wizards 3 Frenzy 120 seconds game, the Dylan RX 480 version outperformed the 390X, which was tied to the GTX 970 non-public version.

Direct 12 Game Test Singularity ashes

"Singularity Ashes" is the first listed native DX12 game, "Singularity Ashes" is a real-time strategy game produced by Stardock. The game was built using the Nitrous engine of Oxide Games. The background is set in the distant future. At that time, human beings are completely ideological and people have mastered the power of God. But humans find themselves in a war. The enemy is an ideological AI called "Haalee" that attempts to overthrow the dominance of mankind in the universe.

In the game, the player can control the power of the post-human or Haalee. This is an interplanetary-scale war where each battle may cover the entire surface of a planet. Therefore, this view is beyond the players. Play any RTS game.

Hitman Killer 6

Killer 6 is an action adventure game produced by Io Interactive and distributed by Square Enix. In this book, the main missions to be carried out include Guangzhou, Hong Kong, Vienna, etc. We are familiar with the veteran killer47, with the help of ICA to launch a global hunting campaign.

The game still contains a series of core elements, players can use a variety of props to complete the assassination mission in a variety of luxurious, exotic places around the world, in addition to using the new engine to create ultra-realistic details, the work will also be an open world, non-linear Games, random archive of sandbox games. In addition, the contract model officially returns, players can create unique challenges, share with other players, while eliminating the hero's magic pocket, trying to create a more realistic killer world.

Picture settings are shown above.

The result is an average frame of 76.49 fps

Benchmark Results:

---- CPU ----

8776 frames

76.30fps Average

3.63fps Min

291.88fps Max

13.11ms Average

3.43ms Min

275.82ms Max

---- GPU ----

8776 frames

76.49fps Average

3.48fps Min

2548.94fps Max

13.07ms Average

0.39ms Min

287.65ms Max

The rise of Tomb Raider

Tomb Raider: Rising is a stand-alone game developed by Crystal Dynamics and distributed by Square Enix. This game is Part 15 of Tomb Raider and was officially released in December 2015. In the game, the player controls the protagonist Laura to explore the supernatural phenomena and the unknown world that Laura did not believe in before and seek the secret of eternal life. The game map includes multiple locations in the world. The searchable locations will be three times larger than the previous ones. The openness of the map is greater than that of the previous works. It is full of beautiful and dangerous scenes. Compared with the previous work, this book also published a Mandarin version in China.

The rise of Tomb Raider in the Dylan RX 480 has an average of more than 62 frames per scene.

There are more than 20 game test data, I integrated in 2 maps to get -

Full load roasting temperature

At room temperature of 32 degrees, Furmark was loaded with 83 degrees of roasting machine in a small 12.6L ITX chassis. AMD's public version of the cooling temperature was much better than I expected. Of course, the fan also turned very hard and sacrificed a part of the silent experience. In exchange for temperature control.

to sum up

In line with the principles of Tian Ji's horse racing, AMD's Polaris new product did not face up to GTX1080, 1070, and RX 480 staggered opponent's price and performance range, pointing to the cake with the largest market share in the mid-range dessert card. As far as the product itself is concerned, the RX 480 is also considered an excellent product. After all, it has the latest 14nm process. Its performance exceeds that of the GTX970 non-public version, and its listing price is 17% more value-added tax than expected. It cannot be considered as a "celestial celebration." ".


The latest 14nm process,

Performance beyond the GTX 970 and 390, comparable to the R9 390X, non-public compared with the GTX 1060 according to other sources of evaluation results should say that each other has a victory

Compared with the R9 390,390X, the power consumption is greatly reduced, and the energy consumption is more than satisfactory. As long as 350 Watt single-channel 12V Bronze power supply can be safely carried, the satellite will not be released!

The cooling effect is not imagined poor, room temperature 32 degrees below roasting machine for 10 minutes, GPU core temperature 83 degrees

OTES is short-circuited and heat-separated. It is independent of the exhaust air of the chassis. It is suitable for compact ITX chassis and non-high-end air-cooled chassis with poor heat dissipation.


The performance improvement failed to completely beat their own flagship core 390X

Dylan RX 480 public version does not have a standard backplane ah

The price is slightly higher than the US dollar exchange rate 200 to 300, generally we attributed to "VAT"

Ahcai's evaluation is based on the public version of the factory frequency of 1266 without overclocking, even the 16.7.2 version of the drive has also done a power wall, the actual frequency is still slightly lower than 1266MHz. According to the media's preemptive disclosure of the current evaluation results, the core of the RX480 will be listed in the non-public version in August. Compared with the public card overclocking 5%-8% stable work is no problem, so we can foresee non-public version of the RX 480 The video card has the hope to surpass the R9 390X and challenge the GTX980. Of course, A Choi hopes to launch the GTX 1060 and TX 480 performance comparisons again next time the original video card is released.